![]() ![]() Think you can do it? Or will the green guy go home sad and forelorn? Find out in Cut the Rope 2! Sometimes you will have to time it just right, pop some balloons on the way and really think hard to solve the puzzle in each level. With a simple swipe, you can cut the rope stuck to the candy, and with a little help of gravity it will roll or fall towards your friend. Your cuddly little monster friend is hungry again! In Cut the Rope 2 at, you will have to once again get that yummy candy into the big mouth of your patiently waiting friend. Though it keeps the main mechanics, where you have to cut ropes in order to make candies travel into the mouth of Om Nom, the delightful lizard, it also has a much broader gaming experience. However, the second game offers a big change compared to the previous games. The publisher provided GamesBeat with a code for an iOS download of the game for the purpose of this review.Cut the Rope 2 is the first direct sequel in the Cut the Rope franchise, which is playable on pbs wonderful games for free. As much as you may still want to pinch his chubby cheeks, that cuteness won’t excuse the routine or make this “unexpected adventure” any less predictable.Ĭut the Rope 2: Om Nom’s Unexpected Adventure was released for iPhone, iPod Touch, and iPad on December 19, 2013. While the newest Cut the Rope is one of the most creative and entertaining games you’ll download on the App Store this month, you may already be bored with Om Nom and the trouble you go through to give him sweets. It was noticeable and fairly frequent but not detrimental to my progress. I noticed minor lag during my playthrough on my iPad Mini. Other videos will be available in the game at later dates (one per world), but if you’re looking for more context or an introduction to the new characters, you may not get it - at least not right away. ZeptoLab didn’t do enough to makes its official sequel stand out.Ĭut the Rope 2 is supposed to show how Om Nom finds his way home again and explain what happens to the giant balloon of candy that the mischievous black bugs stole, but the only story cutscenes that I watched were the opening short and one video that did little to sate my appetite. So if you’re tired of the formula, you probably won’t be bowled over by this latest release. You can pretty much guess what you’re getting.Īs fun as it is to squeeze whoopee cushions to blow air, pop balloons, activate candy-attracting magnets, and strategically cut ropes so that the item latched to them swings and activates buttons, Cut the Rope 2’s puzzles don’t feel much different than any other ones I’ve played before. Here’s a guarantee: If you liked any of the older Cut the Rope titles, you’ll enjoy this one. ZeptoLab has thrown in the winter set for free the others currently cost between $2 and $5. Through in-app purchases, you can dress Om Nom up in different hats, change the candies to another treat (like a frosted cookie), and even alter the pattern your finger makes when you swipe around the screen. And nothing’s more fun than seeing Om Nom bob around like a duck in the clear blue water, which helps add a variety of physics to the mix. While the background art doesn’t exactly pop out at you, the layout of each puzzle is cleverly orchestrated and will test your ability to strategize and think of ingenious ways to nab every star, candy, and clover (a real juggling act). ![]() ZeptoLab, as usual, has designed colorful, smart stages. Not all of Om Nom’s helpers are this fun (the helicopter-like Roto is boring and plain), but you’re sure to love at least half of them - especially when they gather together in the same level. ![]() Then there’s Blue from the Junkyard, a depressed, squished cube that multiplies as many times as you tap him, creating all sorts of towers and constructs to help you solve the puzzles at hand. One of my favorites is Lick, a puffy-cheeked orange critter that, with a tap from your finger, flicks its tongue out to form a bridge or barrier for candies and other objects. The best part of Cut the Rope 2 is undoubtedly the “Nommies,” or creatures that Om Nom befriends as he jumps from the Forest world to Sandy Dam and beyond. (Additional power-ups cost money and come in boxes that cost between $4 and $50.) In my playthrough, I managed to get a few, but these are for more expert players - or those who care to make liberal use of the mere handful of power-ups, such as the balloons that can lift Om Nom into the air. About 20 of those levels are optional and locked behind a special gate: You can only open them by obtaining the four-leaf clovers scattered here and there. ![]()
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